Howdy! It’s been a couple months since I finished Rebound, and I’m ready to announce my latest project.

For now, I’m calling it “Rappunzel”. It’s a mobile game in which you rappel down the side of an endless mountain. The terrain is randomly generated, and you collect points by jumping over obstacles and shooting things. It makes more sense in motion, but for now, here’s a capture of some sexy-exciting placeholder graphics:


It’s been quite a lot of fun to work on this game! Although I spent about three years on Rebound, not many people played it while it was in development. I’ve been trying a more open-handed approach with Rappunzel, and mobile is perfect for that. Friends can load up a preview on their smartphones and try it out with minimal effort. This allows me an opportunity to actually watch how people play the game and take mental notes on potential improvements. After a couple months, I’ve probably seen more people play this game than I did for the entirety of Rebound’s development.

Anyway, that’s what I’ve been working on. I’ll try to get a GIF or a video posted, so y’all can see it in action.

Posted: March 30th, 2015
Categories: Bloggin', Games
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