Posts Tagged ‘music’

meanwhile, in the suburbs, nothing has changed

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Posted: April 25th, 2012
Categories: Games, Music
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something different

Here’s some music I wrote for the boss fights.

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Posted: March 27th, 2012
Categories: Games, Music
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control

Here’s what I’m thinking for the Ice World’s music:

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Posted: February 1st, 2012
Categories: Games, Music
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honeytrap

I’ve finished rough versions of the Desert levels.

Here’s a sample of the music:

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I think I’ll call it “honeytrap”, because the Desert is full of them.

I’m going to take the rest of this month to do holiday things and plan for the Ice World.

If I don’t see you, Happy New Year.

Posted: December 11th, 2011
Categories: Games, Music
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allofthetime

I can tell already, holidays are going to be bad for productivity.

But good for happy feelings?

I wrote some music for the Desert, but a friend told me it sounded more like Space.

See whatcha think.

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Posted: November 28th, 2011
Categories: Games, Music
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1-1

I’ve nearly finished four prototype levels for the first world.

This is what the music will sound like:

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Posted: October 29th, 2011
Categories: Games, Music
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blueprint

Went out of town for a few days.

Wrote this track on the flight there and back.

Enjoy.

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Posted: July 31st, 2011
Categories: Music
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i knew it would come to this

I know it’s been a while since the last update of substance.

“Saul” has hit a few snags. ┬áSpecifically, it doesn’t work on other computers.

Yet?

By way of apology, here are some tunes I wrote on the DS-10 a while ago.

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Posted: June 24th, 2011
Categories: Music
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